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原理很简单,将原始的dsound.dll改名为“dsorg.dll”,然后自己写一个Dll,命名为“dsound.dll”,使其具有和原来的dsound.dll相同的导出表。
其实只需要使用这个def文件就能做到了:- LIBRARY
- EXPORTS
- DirectSoundCreate @1
- DirectSoundEnumerateA @2
- DirectSoundEnumerateW @3
- DllCanUnloadNow PRIVATE
- DllGetClassObject PRIVATE
- DirectSoundCaptureCreate @6
- DirectSoundCaptureEnumerateA @7
- DirectSoundCaptureEnumerateW @8
- GetDeviceID @9
- DirectSoundFullDuplexCreate @10
- DirectSoundCreate8 @11
- DirectSoundCaptureCreate8 @12
复制代码 然后就是要自己实现这几个方法。- #define CINTERFACE
- #include"log.h"
- #include<Windows.h>
- #include<dsound.h>
- //原始Dll句柄
- HMODULE g_hOrgDll=NULL;
- //DirectSoundCreate
- //DirectSoundEnumerateA
- //DirectSoundEnumerateW
- //DllCanUnloadNow
- //DllGetClassObject
- //DirectSoundCaptureCreate
- //DirectSoundCaptureEnumerateA
- //DirectSoundCaptureEnumerateW
- //GetDeviceID
- //DirectSoundFullDuplexCreate
- //DirectSoundCreate8
- //DirectSoundCaptureCreate8
- void HookIDirectSound(LPDIRECTSOUND pDS);
- void HookIDirectSound8(LPDIRECTSOUND8 pDS);
- void HookIDirectSoundBuffer(LPDIRECTSOUNDBUFFER pDSB);
- void HookIDirectSoundBuffer8(LPDIRECTSOUNDBUFFER8 pDSB8);
- //=============================================================================
- //函数指针类型定义
- //-----------------------------------------------------------------------------
- typedef _Check_return_ HRESULT(WINAPI*FnDirectSoundCreate)(_In_opt_ LPCGUID pcGuidDevice, _Outptr_ LPDIRECTSOUND *ppDS, _Pre_null_ LPUNKNOWN pUnkOuter);
- typedef HRESULT(WINAPI*FnDirectSoundEnumerateA)(_In_ LPDSENUMCALLBACKA pDSEnumCallback, _In_opt_ LPVOID pContext);
- typedef HRESULT(WINAPI*FnDirectSoundEnumerateW)(_In_ LPDSENUMCALLBACKW pDSEnumCallback, _In_opt_ LPVOID pContext);
- typedef HRESULT(STDAPICALLTYPE*FnDllCanUnloadNow)();
- typedef HRESULT(STDAPICALLTYPE*FnDllGetClassObject)(REFCLSID rclsid,REFIID riid,LPVOID*ppv);
- typedef HRESULT(WINAPI*FnDirectSoundCaptureCreate)(_In_opt_ LPCGUID pcGuidDevice, _Outptr_ LPDIRECTSOUNDCAPTURE *ppDSC, _Pre_null_ LPUNKNOWN pUnkOuter);
- typedef HRESULT(WINAPI*FnDirectSoundCaptureEnumerateA)(_In_ LPDSENUMCALLBACKA pDSEnumCallback, _In_opt_ LPVOID pContext);
- typedef HRESULT(WINAPI*FnDirectSoundCaptureEnumerateW)(_In_ LPDSENUMCALLBACKW pDSEnumCallback, _In_opt_ LPVOID pContext);
- typedef HRESULT(WINAPI*FnGetDeviceID)(_In_opt_ LPCGUID pGuidSrc, _Out_ LPGUID pGuidDest);
- typedef HRESULT(WINAPI*FnDirectSoundFullDuplexCreate)
- (
- _In_opt_ LPCGUID pcGuidCaptureDevice,
- _In_opt_ LPCGUID pcGuidRenderDevice,
- _In_ LPCDSCBUFFERDESC pcDSCBufferDesc,
- _In_ LPCDSBUFFERDESC pcDSBufferDesc,
- HWND hWnd,
- DWORD dwLevel,
- _Outptr_ LPDIRECTSOUNDFULLDUPLEX* ppDSFD,
- _Outptr_ LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8,
- _Outptr_ LPDIRECTSOUNDBUFFER8 *ppDSBuffer8,
- _Pre_null_ LPUNKNOWN pUnkOuter
- );
- typedef HRESULT(WINAPI*FnDirectSoundCreate8)(_In_opt_ LPCGUID pcGuidDevice, _Outptr_ LPDIRECTSOUND8 *ppDS8, _Pre_null_ LPUNKNOWN pUnkOuter);
- typedef HRESULT(WINAPI*FnDirectSoundCaptureCreate8)(_In_opt_ LPCGUID pcGuidDevice, _Outptr_ LPDIRECTSOUNDCAPTURE8 *ppDSC8, _Pre_null_ LPUNKNOWN pUnkOuter);
- //=============================================================================
- //函数指针
- //-----------------------------------------------------------------------------
- FnDirectSoundCreate g_pOrgDirectSoundCreate=NULL;
- FnDirectSoundEnumerateA g_pOrgDirectSoundEnumerateA=NULL;
- FnDirectSoundEnumerateW g_pOrgDirectSoundEnumerateW=NULL;
- FnDllCanUnloadNow g_pOrgDllCanUnloadNow=NULL;
- FnDllGetClassObject g_pOrgDllGetClassObject=NULL;
- FnDirectSoundCaptureCreate g_pOrgDirectSoundCaptureCreate=NULL;
- FnDirectSoundCaptureEnumerateA g_pOrgDirectSoundCaptureEnumerateA=NULL;
- FnDirectSoundCaptureEnumerateW g_pOrgDirectSoundCaptureEnumerateW=NULL;
- FnGetDeviceID g_pOrgGetDeviceID=NULL;
- FnDirectSoundFullDuplexCreate g_pOrgDirectSoundFullDuplexCreate=NULL;
- FnDirectSoundCreate8 g_pOrgDirectSoundCreate8=NULL;
- FnDirectSoundCaptureCreate8 g_pOrgDirectSoundCaptureCreate8=NULL;
- void LoadOrgDll()
- {
- if(!g_hOrgDll)
- {
- Log("Loading org Dll.\n");
- g_hOrgDll=LoadLibrary(TEXT("dsorg.dll"));
- if(!g_hOrgDll)
- return;
- g_pOrgDirectSoundCreate=(FnDirectSoundCreate)GetProcAddress(g_hOrgDll,"DirectSoundCreate");
- g_pOrgDirectSoundEnumerateA=(FnDirectSoundEnumerateA)GetProcAddress(g_hOrgDll,"DirectSoundEnumerateA");
- g_pOrgDirectSoundEnumerateW=(FnDirectSoundEnumerateW)GetProcAddress(g_hOrgDll,"DirectSoundEnumerateW");
- g_pOrgDllCanUnloadNow=(FnDllCanUnloadNow)GetProcAddress(g_hOrgDll,"DllCanUnloadNow");
- g_pOrgDllGetClassObject=(FnDllGetClassObject)GetProcAddress(g_hOrgDll,"DllGetClassObject");
- g_pOrgDirectSoundCaptureCreate=(FnDirectSoundCaptureCreate)GetProcAddress(g_hOrgDll,"DirectSoundCaptureCreate");
- g_pOrgDirectSoundCaptureEnumerateA=(FnDirectSoundCaptureEnumerateA)GetProcAddress(g_hOrgDll,"DirectSoundCaptureEnumerateA");
- g_pOrgDirectSoundCaptureEnumerateW=(FnDirectSoundCaptureEnumerateW)GetProcAddress(g_hOrgDll,"DirectSoundCaptureEnumerateW");
- g_pOrgGetDeviceID=(FnGetDeviceID)GetProcAddress(g_hOrgDll,"GetDeviceID");
- g_pOrgDirectSoundFullDuplexCreate=(FnDirectSoundFullDuplexCreate)GetProcAddress(g_hOrgDll,"DirectSoundFullDuplexCreate");
- g_pOrgDirectSoundCreate8=(FnDirectSoundCreate8)GetProcAddress(g_hOrgDll,"DirectSoundCreate8");
- g_pOrgDirectSoundCaptureCreate8=(FnDirectSoundCaptureCreate8)GetProcAddress(g_hOrgDll,"DirectSoundCaptureCreate8");
- }
- }
- _Check_return_ HRESULT WINAPI DirectSoundCreate
- (
- _In_opt_ LPCGUID pcGuidDevice,
- _Outptr_ LPDIRECTSOUND *ppDS,
- _Pre_null_ LPUNKNOWN pUnkOuter)
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundCreate\n");
- hRet=g_pOrgDirectSoundCreate(pcGuidDevice,ppDS,pUnkOuter);
- if(SUCCEEDED(hRet) && *ppDS)
- HookIDirectSound(*ppDS);
- return hRet;
- }
- HRESULT WINAPI DirectSoundEnumerateA
- (
- _In_ LPDSENUMCALLBACKA pDSEnumCallback,
- _In_opt_ LPVOID pContext
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundEnumerateA\n");
- hRet=g_pOrgDirectSoundEnumerateA(pDSEnumCallback,pContext);
- return hRet;
- }
- HRESULT WINAPI DirectSoundEnumerateW
- (
- _In_ LPDSENUMCALLBACKW pDSEnumCallback,
- _In_opt_ LPVOID pContext
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundEnumerateW\n");
- hRet=g_pOrgDirectSoundEnumerateW(pDSEnumCallback,pContext);
- return hRet;
- }
- HRESULT STDAPICALLTYPE DllCanUnloadNow()
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DllCanUnloadNow\n");
- hRet=g_pOrgDllCanUnloadNow();
- return hRet;
- }
- HRESULT STDAPICALLTYPE DllGetClassObject(REFCLSID rclsid,REFIID riid,LPVOID*ppv)
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DllGetClassObject\n");
- hRet=g_pOrgDllGetClassObject(rclsid,riid,ppv);
- return hRet;
- }
- HRESULT WINAPI DirectSoundCaptureCreate
- (
- _In_opt_ LPCGUID pcGuidDevice,
- _Outptr_ LPDIRECTSOUNDCAPTURE*ppDSC,
- _Pre_null_ LPUNKNOWN pUnkOuter)
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundCaptureCreate\n");
- hRet=g_pOrgDirectSoundCaptureCreate(pcGuidDevice,ppDSC,pUnkOuter);
- return hRet;
- }
- HRESULT WINAPI DirectSoundCaptureEnumerateA
- (
- _In_ LPDSENUMCALLBACKA pDSEnumCallback,
- _In_opt_ LPVOID pContext
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundCaptureEnumerateA\n");
- hRet=g_pOrgDirectSoundCaptureEnumerateA(pDSEnumCallback,pContext);
- return hRet;
- }
- HRESULT WINAPI DirectSoundCaptureEnumerateW
- (
- _In_ LPDSENUMCALLBACKW pDSEnumCallback,
- _In_opt_ LPVOID pContext
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundCaptureEnumerateW\n");
- hRet=g_pOrgDirectSoundCaptureEnumerateW(pDSEnumCallback,pContext);
- return hRet;
- }
- HRESULT WINAPI GetDeviceID
- (
- _In_opt_ LPCGUID pGuidSrc,
- _Out_ LPGUID pGuidDest
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("GetDeviceID\n");
- hRet=g_pOrgGetDeviceID(pGuidSrc,pGuidDest);
- return hRet;
- }
- HRESULT WINAPI DirectSoundFullDuplexCreate
- (
- _In_opt_ LPCGUID pcGuidCaptureDevice,
- _In_opt_ LPCGUID pcGuidRenderDevice,
- _In_ LPCDSCBUFFERDESC pcDSCBufferDesc,
- _In_ LPCDSBUFFERDESC pcDSBufferDesc,
- HWND hWnd,
- DWORD dwLevel,
- _Outptr_ LPDIRECTSOUNDFULLDUPLEX* ppDSFD,
- _Outptr_ LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8,
- _Outptr_ LPDIRECTSOUNDBUFFER8 *ppDSBuffer8,
- _Pre_null_ LPUNKNOWN pUnkOuter
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundFullDuplexCreate\n");
- hRet=g_pOrgDirectSoundFullDuplexCreate
- (
- pcGuidCaptureDevice,
- pcGuidRenderDevice,
- pcDSCBufferDesc,
- pcDSBufferDesc,
- hWnd,
- dwLevel,
- ppDSFD,
- ppDSCBuffer8,
- ppDSBuffer8,
- pUnkOuter
- );
- HookIDirectSoundBuffer8(*ppDSBuffer8);
- return hRet;
- }
- HRESULT WINAPI DirectSoundCreate8
- (
- _In_opt_ LPCGUID pcGuidDevice,
- _Outptr_ LPDIRECTSOUND8 *ppDS8,
- _Pre_null_ LPUNKNOWN pUnkOuter
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundCreate8\n");
- hRet=g_pOrgDirectSoundCreate8(pcGuidDevice,ppDS8,pUnkOuter);
- if(SUCCEEDED(hRet) && *ppDS8)
- HookIDirectSound8(*ppDS8);
- return hRet;
- }
- HRESULT WINAPI DirectSoundCaptureCreate8
- (
- _In_opt_ LPCGUID pcGuidDevice,
- _Outptr_ LPDIRECTSOUNDCAPTURE8 *ppDSC8,
- _Pre_null_ LPUNKNOWN pUnkOuter
- )
- {
- HRESULT hRet;
- LoadOrgDll();
- Log("DirectSoundCaptureCreate8\n");
- hRet=g_pOrgDirectSoundCaptureCreate8(pcGuidDevice,ppDSC8,pUnkOuter);
- return hRet;
- }
复制代码 其中的Log是一个参数类似于printf然后将内容打印到文件的这么一个调试性质的函数,而HookXXXXX这样的函数则是用来对某个Com类进行Hook操作。
某些游戏会完全使用DirectSound,并且使用多个DirectSoundBuffer完成音效混合的操作,因此对于这样的游戏,我们就可以将其加载的音效偷出来保存了。具体的代码请下载附件。
BIN:
psdsbin.7z
(224.62 KB, 下载次数: 20)
SRC:
psdssrc.7z
(503.65 KB, 下载次数: 40)
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